﻿using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
    class Sim_GIL_145 : SimTemplate //* 敲响警钟
    {
        //Give a minion Taunt and +1/+2. (+1 Attack/+2 Health)

        public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
        {
            p.minionGetBuffed(target, 1, 2);
			p.drawACard(CardDB.cardIDEnum.GIL_145, ownplay, true);
		}
		
		public override void onTurnEndsTrigger(Playfield p, Minion triggerEffectMinion, bool turnEndOfOwner)
		{
			p.discardCards(1, turnEndOfOwner);
        }
    }
}
